Jun 02, 2005, 03:59 PM // 15:59
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#21
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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blah...
don't post here then...
"they enjoy playing through and enjoy the way its linked to the PvP side"
The PvE is only linked to PvP through people who play PvP, whereas the PvP is linked to all PvE players... and I've never heard PvE players complaining about having to PvP.
"Those players who want the PvE removed in some way from their gaming in Guild Wars."
A significant chunk of posts complain about this and turn into flame wars...
Again, if you don't care about what people want to try to contribute then don't post. You're wasting thread space and filling it with apathetic claptrap.
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Jun 02, 2005, 05:39 PM // 17:39
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#22
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Desert Nomad
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No your C is off I believe. The people who fit into that category generally have already put in 200+ hours into unlocking, and they've unlocked something like...1 superior... and maybe half of their elite skills for that character.
However, what if a new flavor of the week comes and and becomes fairly popular, their guild wants to find a counter, but that involves building completely different characters with skills they dont' have yet. That's another 100+ hours for each person in the guild to remake a character to unlock those skills.
That's why they're frustrated
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Jun 03, 2005, 03:31 AM // 03:31
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#23
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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that's what I'm talking about. There must be ways that the PvE community can also contribute to the PvP community to help reduce this "grind". There have already been some great ideas. I'm in a bit of a hurry now but when I return I'll summarize the ideas offered and repost them.
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Jun 03, 2005, 03:47 AM // 03:47
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#24
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Frost Gate Guardian
Join Date: May 2005
Location: Somewhere, Nowhere
Guild: Sith Overlords[SO]
Profession: W/Mo
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I do think that PvE should affect PvP. That skill idea about unlocking one, and then PvP characters can get it within a cetain timeframe is cool.
What I'd like to see are incentives for PvE characters by doing well in PvP. Currently the only real incentive for PvP besides skill points are Sigils. Why not if oyu have a fame or rank of a certain amount let it
A. Unlock skills for PvP character.
B. Give gold to a PvE character.
C. Give items/weapons/runes to a PvE character.
This is for people who want to PvP and be rewarded on the PvE portion. Any comments?
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